emiyl

Musician and Developer

Hi, I’m Emma. I’m a musician/developer of sorts. I’ve worked on a few projects such as cfw.guide and dumpling. I’m also currently working on writing my own game, with music written by myself.

cfw.guide

cfw.guide is a website dedicated to providing easy to understand, beginner level instructions for console hacking. It’s written with the idea that where people can go wrong, people will go wrong, so targets at being as clear as possible, providing a simple, step-by-step experience.

Picture of a Jailbroken iPhone

The site started as just for the PlayStation Vita and PlayStation TV consoles. It has since evolved to support guides for the Nintendo DSi, Apple’s iOS and the Cemu Emulator for Wii U games. Starting out with just me, the guides have expanded, with multiple writers working on the site.

I’d like to thank Plailect for creating the guide format that inspired cfw.guide, with his website hacks.guide, which the PlayStation Vita guide is now a part of, as a collaboration between us both. He has since left the website to go on to do bigger and better things.

dumpling

dumpling logo

dumpling is a project that aims to make dumping Wii U games, updates and DLC easier. The dumps are in a decrypted format, ready to use in the Cemu emulator.

Before dumpling existed, it was rather difficult and time-consuming to actually get games off the console. Two methods included:

  1. Copying over FTP, which is slow and unreliable
  2. Extracting a NAND dump, which is slow and doesn’t allow dumping from USB sources

Due to the difficulty of dumping the games for use in the emulator, a lot of people resorted to less than legal ways to get the games. dumpling aims to combat this by making it easier and faster to dump games, to an SD card or FAT32 formatted USB device.

The project is now maintained as a collaboration between Crementif and myself.

dumpling GUI screenshot

DungeonNX

DungeonNX is a little videogame project I’m writing to teach myself some programming. It’s not much yet, but as a first start I’m quite proud of it. It’s being developed for the Nintendo Switch and uses C and SDL. An image of the first room is shown below, from a test build for macOS.

DungeonNX screenshot